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Publications by Cutimisu, Maria

In Journal (refereed)

1. M. Cutimisu, C. Onuczko, M. McNaughton, T. Roy, J. Schaeffer, A. Schumacher, J. Siegel, D. Szafron, K. Waugh, M. Carbonaro, H. Duff, S. Gillis, S. Honkanen. "ScriptEase: A Generative/Adaptive Programming Paradigm for Game Scripting". Science of Computer Programming, March 2007. view
2. M. Cutimisu, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, C. Onuczko, M. Carbonaro. "Generating Ambient Behaviors in Computer Role-Playing Games". IEEE, 21(5), pp 19-27, January 2006. PDFview
3. D. Szafron, M. Carbonaro, M. Cutimisu, S. Gillis, M. McNaughton, C. Onuczko, T. Roy, J. Schaeffer. "Writing Interactive Stories in the Classroom". Interactive Multimedia Electronic Journal of Computer-Enhanced Learning(IMEJ), 7(1), June 2005. view
4. C. Onuczko, M. Cutimisu, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, K. Waugh, M. Carbonaro, J. Siegel. "A Pattern Catalog For Computer Role Playing Games". GameOn North America, pp 33-38, January 2005. PDFview

In Conference (refereed)

5. M. Cutimisu, D. Szafron, J. Schaeffer, K. Waugh, C. Onuczko, J. Siegel, A. Schumacher. "A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs". National Conference on Artificial Intelligence (AAAI), April 2007. view
6. M. Carbonaro, M. Cutimisu, H. Duff, S. Gillis, C. Onuczko, J. Schaeffer, A. Schumacher, J. Siegel, D. Szafron, K. Waugh. "Adapting a Commercial Role-Playing Game for Educational Computer Game Production". GameOn North America, January 2006. PDFview
7. M. Cutimisu, C. Onuczko, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, J. Siegel, M. Carbonaro. "Evaluating Pattern Catalogs - The Computer Games Experience". International Conference on Software Engineering (ICSE), pp 132-141, January 2006. PDFview
8. M. Cutimisu, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, C. Onuczko, M. Carbonaro. "Generating Ambient Behaviors in Computer Role-Playing Games". Intelligent Technologies for Interactive Entertainment(INTETAIN), pp 34-43, June 2005. view
9. M. Carbonaro, M. Cutimisu, M. McNaughton, C. Onuczko, T. Roy, J. Schaeffer, D. Szafron, S. Gillis, S. Kratchmer. "Interactive Story Writing in the Classroom: Using Computer Games". Digital Games Research Association (DIGRA), pp 323-328, January 2005. PDFview
10. M. McNaughton, M. Cutimisu, D. Szafron, J. Schaeffer, J. Redford, D. Parker. "ScriptEase: Generative Design Patterns for Computer Role-Playing Games". IEEE International Conference on Automated Software Engineering (ASE), pp 88-99, January 2004. PDFview
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