Publications by Cutimisu, Maria
In Journal (refereed)
1. | M. Cutimisu, C. Onuczko, M. McNaughton, T. Roy, J. Schaeffer, A. Schumacher, J. Siegel, D. Szafron, K. Waugh, M. Carbonaro, H. Duff, S. Gillis, S. Honkanen. "ScriptEase: A Generative/Adaptive Programming Paradigm for Game Scripting". Science of Computer Programming, March 2007. |
2. | M. Cutimisu, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, C. Onuczko, M. Carbonaro. "Generating Ambient Behaviors in Computer Role-Playing Games". IEEE, 21(5), pp 19-27, January 2006. |
3. | D. Szafron, M. Carbonaro, M. Cutimisu, S. Gillis, M. McNaughton, C. Onuczko, T. Roy, J. Schaeffer. "Writing Interactive Stories in the Classroom". Interactive Multimedia Electronic Journal of Computer-Enhanced Learning(IMEJ), 7(1), June 2005. |
4. | C. Onuczko, M. Cutimisu, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, K. Waugh, M. Carbonaro, J. Siegel. "A Pattern Catalog For Computer Role Playing Games". GameOn North America, pp 33-38, January 2005. |
In Conference (refereed)
5. | M. Cutimisu, D. Szafron, J. Schaeffer, K. Waugh, C. Onuczko, J. Siegel, A. Schumacher. "A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs". National Conference on Artificial Intelligence (AAAI), April 2007. |
6. | M. Carbonaro, M. Cutimisu, H. Duff, S. Gillis, C. Onuczko, J. Schaeffer, A. Schumacher, J. Siegel, D. Szafron, K. Waugh. "Adapting a Commercial Role-Playing Game for Educational Computer Game Production". GameOn North America, January 2006. |
7. | M. Cutimisu, C. Onuczko, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, J. Siegel, M. Carbonaro. "Evaluating Pattern Catalogs - The Computer Games Experience". International Conference on Software Engineering (ICSE), pp 132-141, January 2006. |
8. | M. Cutimisu, D. Szafron, J. Schaeffer, M. McNaughton, T. Roy, C. Onuczko, M. Carbonaro. "Generating Ambient Behaviors in Computer Role-Playing Games". Intelligent Technologies for Interactive Entertainment(INTETAIN), pp 34-43, June 2005. |
9. | M. Carbonaro, M. Cutimisu, M. McNaughton, C. Onuczko, T. Roy, J. Schaeffer, D. Szafron, S. Gillis, S. Kratchmer. "Interactive Story Writing in the Classroom: Using Computer Games". Digital Games Research Association (DIGRA), pp 323-328, January 2005. |
10. | M. McNaughton, M. Cutimisu, D. Szafron, J. Schaeffer, J. Redford, D. Parker. "ScriptEase: Generative Design Patterns for Computer Role-Playing Games". IEEE International Conference on Automated Software Engineering (ASE), pp 88-99, January 2004. |