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Abstraction and Refinement in Games with Dynamic Weighted Terrain

Full Text: 7124-Article Text-10353-1-10-20200526 (1).pdf PDF

This abstract looks at one version of the pathfinding problem in games and discusses how it motived our recent work at the AIIDE 2019 conference.

Citation

N. Sturtevant, D. Sigurdson, B. Taylor, T. Gibson. "Abstraction and Refinement in Games with Dynamic Weighted Terrain". National Conference on Artificial Intelligence (AAAI), pp 13697-13699, February 2020.

Keywords:  
Category: In Conference
Web Links: AAAI
  doi

BibTeX

@incollection{Sturtevant+al:AAAI20,
  author = {Nathan R. Sturtevant and Devon Sigurdson and Bjorn Taylor and Tim
    Gibson},
  title = {Abstraction and Refinement in Games with Dynamic Weighted Terrain},
  Pages = {13697-13699},
  booktitle = {National Conference on Artificial Intelligence (AAAI)},
  year = 2020,
}

Last Updated: September 10, 2020
Submitted by Sabina P

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