Combinatorial Creativity for Procedural Content Generation via Machine Learning
Citation
M. Guzdial, M. Riedl. "Combinatorial Creativity for Procedural Content Generation via Machine Learning". Knowledge Extraction from Games (KEG), February 2018.Keywords: | |
Category: | In Workshop |
BibTeX
@misc{Guzdial+Riedl:KEG18, author = {Matthew Guzdial and Mark Riedl}, title = {Combinatorial Creativity for Procedural Content Generation via Machine Learning}, booktitle = {Knowledge Extraction from Games (KEG)}, year = 2018, }Last Updated: October 30, 2020
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