Publications in Venue "FDG"
1. | Z. Lou, M. Guzdial, M. Riedl. "Making CNNs for Video Parsing Accessible". International Conference on the Foundations of Digital Games, (ed: Sebastian Deterding, Foaad Khosmood, Johanna Pirker, Thomas Apperley), August 2019. |
2. | K. Siu, M. Guzdial, M. Riedl. "Evaluating Singleplayer and Multiplayer in Human Computation Games". International Conference on the Foundations of Digital Games, (ed: Sebastian Deterding, Alessandro Canossa, Casper Harteveld, Jichen Zhu, Miguel Sicart), August 2017. |
3. | M. Guzdial, B. Harrison, B. Li, M. Riedl. "Crowdsourcing Open Interactive Narrative". International Conference on the Foundations of Digital Games, (ed: José Pablo Zagal, Esther MacCallum-Stewart, Julian Togelius), pp n/a, June 2015. |
4. | N. Liao, M. Guzdial, M. Riedl. "Deep Convolutional Player Modeling on Log and Level Data". International Conference on the Foundations of Digital Games, (ed: José Pablo Zagal, Esther MacCallum-Stewart, Julian Togelius), June 2015. |