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Li, Boyang

Name: Li, Boyang
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Publications:  
1. M. Guzdial, B. Li, M. Riedl. "Game Engine Learning from Video". International Joint Conference on Artificial Intelligence (IJCAI), (ed: Carles Sierra), pp 3707-3713, August 2017. PDFview
2. M. Guzdial, N. Sturtevant, B. Li. "Deep Static and Dynamic Level Analysis: A Study on Infinite Mario". Artificial Intelligence and Interactive Entertainment Conference (AIIDE), pp 31-38, October 2016. PDFview
3. M. Guzdial, B. Harrison, B. Li, M. Riedl. "Crowdsourcing Open Interactive Narrative". International Conference on the Foundations of Digital Games, (ed: José Pablo Zagal, Esther MacCallum-Stewart, Julian Togelius), pp n/a, June 2015. view

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