Li, Boyang
Name: | Li, Boyang |
Email: | |
Organization: | |
Webpage: | none |
Interest(s): | |
Publications: |
1. | M. Guzdial, B. Li, M. Riedl. "Game Engine Learning from Video". International Joint Conference on Artificial Intelligence (IJCAI), (ed: Carles Sierra), pp 3707-3713, August 2017. |
2. | M. Guzdial, N. Sturtevant, B. Li. "Deep Static and Dynamic Level Analysis: A Study on Infinite Mario". Artificial Intelligence and Interactive Entertainment Conference (AIIDE), pp 31-38, October 2016. |
3. | M. Guzdial, B. Harrison, B. Li, M. Riedl. "Crowdsourcing Open Interactive Narrative". International Conference on the Foundations of Digital Games, (ed: José Pablo Zagal, Esther MacCallum-Stewart, Julian Togelius), pp n/a, June 2015. |
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