Publications in Venue "EXAG"
1. | S. Shah, M. Guzdial, M. Riedl. "Automated Let’s Play Commentary". Experimental AI in Games (EXAG), October 2019. |
2. | M. Guzdial, N. Liao, M. Riedl. "Co-Creative Level Design via Machine Learning". Experimental AI in Games (EXAG), November 2018. |
3. | M. Guzdial, J. Reno, J. Chen, G. Smith, M. Riedl. "Explainable PCGML via Game Design Patterns". Experimental AI in Games (EXAG), November 2018. |
4. | M. Guzdial, S. Shah, M. Riedl. "Towards Automated Let’s Play Commentary". Experimental AI in Games (EXAG), November 2018. |
5. | M. Guzdial, J. Chen, S. Chen, M. Riedl. "Learning Player Tailored Content from Observation: Platformer Level Generation from Video Traces using LSTMs". Experimental AI in Games (EXAG), October 2017. |